Shawn Driscoll's Computer Graphics Blog


Object modeling, texturing, lighting, rendering, etc.

Saturday, January 29, 2011

A minor update

Anyone ever live near one of these? I thought I'd re-open this old folder and model more bits for it.










It might be hard to tell, but I banged up the walls and roof some. The procedural texture I plan to use, to give it an aged look, will have more edges/angles now to get its ques from as it is generated.

Otherwise, the result is just a perfect boxed-shape building with prefect straight lines, which certainly no building has when you examine them up close.

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