Shawn Driscoll's Computer Graphics Blog


Object modeling, texturing, lighting, rendering, etc.

Wednesday, July 31, 2013

Traveller in Cinerama

I was in the mood to do a Traveller scene. The planet was textured using LunarCell. Its heightmap was imported into Vue Infinite for planet rendering. The Broadsword was modeled in Amapi Pro before adding polygon details using Hexagon. It too was rendered in Vue Infinite, as well as the backdrop and lens flares.

Friday, May 3, 2013

Martian River

Just playing around with Mars MOLA data and converting it to DEM for Vue rendering.