Shawn Driscoll's Computer Graphics Blog

Object modeling, texturing, lighting, rendering, etc.

Friday, October 1, 2010

Getting more flight-time in on modo's SSS skin rendering.

Over at Infinite-Realities you can download a 3D head model they are distributing.

This is a modo render I did using just the model's diffuse and normal maps so far.

Followed by some other lighting situations.

1 comment:

  1. Wowowowowow!

    That's scary so realistic. You have that render in the palm of your hand. I'd swear it was a photo actually.