Shawn Driscoll's Computer Graphics Blog

Object modeling, texturing, lighting, rendering, etc.

Thursday, December 25, 2008

3D construction planning for Rohr's Aerotrain

I decided on using Hexagon 1.21 for modeling the basic 3D structure of the Rohr Aerotrain. I tried modeling it using NURBS in the past. But I couldn't get surface fillets to flow the way I had hoped they would. So this time around I'll be using polygons with subdivision.

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