Object modeling, texturing, lighting, rendering, etc.
Saturday, December 27, 2008
The Rohr Aerotrain is shaping up
Cutting squares into smaller squares and then smoothing. Dragging lots of points around, too. Watching out for star/pole areas while trying to keep my polygons 4-sided. Just ignore any 5-sided ones you see.
I figure it was easier to model just one half and then weld two halves together later.