Object modeling, texturing, lighting, rendering, etc.
Sunday, August 2, 2009
Waiting for the 2010 eclipse
The monolith was modeled in Hexagon 1.21 and then exported as OBJ into 3DCoat 2.10.17 to be UV mapped and sculpted. The model was then exported as OBJ into a Vue Infinite 7.5 scene where it was textured and copied a few times. Two of the monoliths got a spray from Vue's plants brush.