Rendered in Vue 9.5 Infinite.
Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Wednesday, November 8, 2017
Monday, November 6, 2017
Over Vue Water
Water is usually hit or miss with Vue. But it looks good enough in this render, if you don't look too close at it.
Saturday, October 28, 2017
Some Azun
My Free Trader Hexagon model showed up in this Vue Infinite render. So this image will probably appear in the CG Spaceships Community on Google+.
Wednesday, October 25, 2017
Mapped Asteroids
Thought I'd post something here about my map viewer for Traveller subsector maps. CG has hit the app now. By that, I mean the planets are not just colored dots anymore. I used Vue Infinite to render various worlds that I could place in the hexes. This morning, I added asteroids to the rendered choices.
Thursday, October 12, 2017
Cloud Disturbance
Looking at cutting grooves into clouds, to see what sticks. Stretching and pulling fractal terrains that are made of cloud textures.
Wednesday, September 27, 2017
3D-Coat 4.8 Released!
Read video description for new discount pricing. Free download for existing customers.
Saturday, September 16, 2017
Pawns
The same ship as before. It took awhile to find my Easter Island monoliths. They were on an old drive from nine years ago. I used 3D-Coat to give them a new paint job.
It's hard to tell, but the planet in the background is my Earth model. So this must be the Moon here.
Wednesday, September 13, 2017
Trying Out a Different Art Style
Modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.37.
Rendered in Vue 9.5 Infinite.
Postwork in CameraBag 2.8.01.
Painted in 3D-Coat 4.7.37.
Rendered in Vue 9.5 Infinite.
Postwork in CameraBag 2.8.01.
Friday, September 8, 2017
Discovery One in Orbit (a Revisit)
Thought I'd bring out my Discovery One model again for a sunset render. I still need to finish the back end of it. It was modeled in Hexagon 1.21, after first seeing if Amapi 7.51 Pro could do the job better or not. Since I needed to control better where polygons would line up on its surface for me to extrude from, Hexagon 1.21 became the perfect fit for doing this model.
I used Carrara 5.1 Pro for adding creases to some of the edges. Especially for the antenna. In older blog posts, you can see the amount of detail that I used on the antenna. It's a shame the render here has the antenna mostly hidden.
YouTube recently started spamming me with nonsense videos about the hidden meanings behind 2001: A space Odyssey. And that reminded me of my unfinished model.
I probably should finish it.
I used Carrara 5.1 Pro for adding creases to some of the edges. Especially for the antenna. In older blog posts, you can see the amount of detail that I used on the antenna. It's a shame the render here has the antenna mostly hidden.
YouTube recently started spamming me with nonsense videos about the hidden meanings behind 2001: A space Odyssey. And that reminded me of my unfinished model.
I probably should finish it.
Sunday, September 3, 2017
Amara Ships From Traveller RPG
How should computers see stars in the background? For me, it would depend on the art style one is going after. This background is a very basic one. No spinning galaxy background, such as Star Wars often uses.
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