Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Sunday, March 11, 2018
The 3D Hook Question
I was asked another "hook" question again, in regards to 3D modeling.
The trick is to not use n-gons (where n > 4) in your model. The best practice still is to use 4-sided polygons only.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment