Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Friday, February 11, 2022
Friday, August 13, 2021
Tuesday, July 27, 2021
Saturday, July 10, 2021
I joined the assembled reactor and engines to the rest of the Discovery ship. It's starting to look like the real deal finally. I want to thank the YouTubers that have been posting videos of their plastic models of this vessel, which motivated me to continue work on my 3D model.
Friday, July 9, 2021
After six years, I started continuing work on my 2001 Discovery One model. This is the back end of the ship. I'm guessing the nuclear power part that provides energy and thrust for the vessel. It's way in the back because of the radiation, etc.
I've been watching YouTube videos showing off this spaceship at 1/144 scale. The plastic model is about as accurate as anything else (see artistic license). So I've been modeling a little bit from the movie and from the YouTube videos.
My CG model is of course inaccurate because I model things by eyeball rather than from exact measurements. And mine is lo-res, since I mostly do lo-res renders of my models. Rarely do I do HD.