Trying out a new brush that comes with FotoSketcher 3.50. I used a screen capture from Skyrim as a source image.
Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Monday, April 13, 2020
Friday, January 17, 2020
Friday, December 27, 2019
Free Trader v2 Rendered
Version 2 of my Free Trader has been out there for awhile now. So I thought I'd post a render of it here.
It was modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.
Rendered in Vue 9.5 Infinite.
It was modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.
Rendered in Vue 9.5 Infinite.
Monday, November 4, 2019
Friday, October 11, 2019
Saturday, October 5, 2019
Thursday, April 25, 2019
Some Great Modeling, Texturing, and Lighting
This isn't my work. I just wanted to show someone's CG project over at CGsociety. I only wish there was a wireframe shot to view. It's hard to tell which app was used to make the model. But it all looks good. Eventually, the model will be used in a game engine for renders and animating.
See it here.
Thursday, December 20, 2018
One of my Traveller Characters
One of my Traveller characters that I use in Vue and modo scene renders on occasion. She's a Poser 6 design.
Saturday, December 8, 2018
My First 3D Model
One of the very first 3D models I ever made. It was created during my time learning Amapi 7 Designer, Amapi 7.5 Pro, and Moi3D. I had several versions of this guy on my old drives back in the day. I don't remember if I ever finished it or not, or what modeling software I last tested while making edits to this model?
Anyway, here is a front and back.
Saturday, December 1, 2018
Updated Free Trader Model
This is version 2 of my Free Trader model. I gave it a scratched white paint job as a base to lay other details over, using 3D-Coat. It will probably be rendered in Vue Infinite with flames and smoke trails added to it. We will see how it all looks in space.
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