I see that a 6th editon of OGRE could be had soon. I have quite a few editions already that I bought over the years (I wasn't that impressed with 5th edition, though).
At any rate, modeling an OGRE Mark V for a Vue scene sounds like a fun project for the near future.
Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Saturday, March 12, 2011
Sunday, February 20, 2011
Stairway to...
Monday, February 7, 2011
Are we there yet?

There's still the entire elevator shaft left to model. This is a lot of work so far on just a background model that will be viewed at quite a distance from the rendering camera for the final scene.
Sunday, January 30, 2011
Tin roof... rusted!

This is a close-up of the roof work being done. Mosty it involves cutting faces, selecting them, extruding them, and tweaking their corners a bit.
This roof object is all one mesh. So far, I'm thinking of leaving it as one mesh and define shading domains for it. One for the roof material and one for the wall material. The other way is to separate the mesh into roof and wall objects and UV map each one. My goal with this model is to get all UV mapping together on one sheet.
We will see.
Saturday, January 29, 2011
A minor update


Otherwise, the result is just a perfect boxed-shape building with prefect straight lines, which certainly no building has when you examine them up close.
Friday, January 28, 2011
Sunday, January 23, 2011
The liquid wastelands

Sunday, January 16, 2011
Inflatable armor


Tuesday, December 7, 2010
A possible asbestos hazard
Started on the windows. Should have Vue 9 Infinite this week for some renders.
Not sure if my scene will have just this building in it or if I'll include newer and taller arcologies surrounding this historic landmark.
Not sure if my scene will have just this building in it or if I'll include newer and taller arcologies surrounding this historic landmark.
Monday, November 22, 2010
A female this time
I thought I'd give Ballistic's ESSENCE: THE FACE a try with SSS. Their download didn't provide a hi-res or bump texture. So there is still a mannequin look to it without that detail. Ignore the slapped-on eyeballs for now.
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