Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Tuesday, March 1, 2022
Friday, February 11, 2022
Friday, August 13, 2021
2001 Discovery One CG Model Test Render Near Mars
A test render to see how the Discovery One looks near Mars. Will have to work more on the ambient shading a bit.
Tuesday, July 27, 2021
Test Firing of Discovery One's Thrusters
I opened an old Vue file and imported the newly modeled backend into the scene. This is a lighting test of the thrusters so far. I was debating whether to add lens flares for them or not. But this isn't 2009 anymore.
Saturday, July 10, 2021
2001: A Space Odyssey Discovery One Near Completion
I joined the assembled reactor and engines to the rest of the Discovery ship. It's starting to look like the real deal finally. I want to thank the YouTubers that have been posting videos of their plastic models of this vessel, which motivated me to continue work on my 3D model.
Friday, July 9, 2021
2001 Discovery One Out of Mothballs
After six years, I started continuing work on my 2001 Discovery One model. This is the back end of the ship. I'm guessing the nuclear power part that provides energy and thrust for the vessel. It's way in the back because of the radiation, etc.
I've been watching YouTube videos showing off this spaceship at 1/144 scale. The plastic model is about as accurate as anything else (see artistic license). So I've been modeling a little bit from the movie and from the YouTube videos.
My CG model is of course inaccurate because I model things by eyeball rather than from exact measurements. And mine is lo-res, since I mostly do lo-res renders of my models. Rarely do I do HD.
Friday, April 16, 2021
Saturday, April 10, 2021
Saturday, March 20, 2021
Wednesday, December 30, 2020
Friday, December 25, 2020
Saturday, May 16, 2020
Monday, April 13, 2020
FotoSketcher 3.50 is Out
Trying out a new brush that comes with FotoSketcher 3.50. I used a screen capture from Skyrim as a source image.
Friday, January 17, 2020
Friday, December 27, 2019
Free Trader v2 Rendered
Version 2 of my Free Trader has been out there for awhile now. So I thought I'd post a render of it here.
It was modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.
Rendered in Vue 9.5 Infinite.
It was modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.
Rendered in Vue 9.5 Infinite.
Monday, November 4, 2019
Friday, October 11, 2019
Saturday, October 5, 2019
Thursday, April 25, 2019
Some Great Modeling, Texturing, and Lighting
This isn't my work. I just wanted to show someone's CG project over at CGsociety. I only wish there was a wireframe shot to view. It's hard to tell which app was used to make the model. But it all looks good. Eventually, the model will be used in a game engine for renders and animating.
See it here.
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