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Shawn Driscoll's Computer Graphics Blog
Object modeling, texturing, lighting, rendering, etc.
Sunday, March 27, 2011
Not exactly friendly. Are they?
Saturday, March 26, 2011
Government planning and planning and...
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I don't play any old computer game that sees the light of day. Just the few good ones that come out each year. The ones that are worth the time playing. Heck, even the ones worth programming, which Fallout 3 definitely falls into. And yes, I have all the add-ons for Fallout 3 which literally add-onto the game. And no, I have not played New Vegas (Fallout 4) because my computer is not dual core. But that is another story.
And if I die ("if"?), I want my Fallout 3 game and my custom PC shot into space with me. But I digress.
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So basically, the alternate future year for these models is 2057 (and not our actual future year of 2057). A good year, by the way for fusion powered cars and such.
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Note the modular design. Just simple cloning of the initial building chunk done in Hexagon.
Saturday, March 12, 2011
OGRE!
I see that a 6th editon of OGRE could be had soon. I have quite a few editions already that I bought over the years (I wasn't that impressed with 5th edition, though).
At any rate, modeling an OGRE Mark V for a Vue scene sounds like a fun project for the near future.
At any rate, modeling an OGRE Mark V for a Vue scene sounds like a fun project for the near future.
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