Shawn Driscoll's Computer Graphics Blog

Object modeling, texturing, lighting, rendering, etc.

Saturday, September 19, 2015

The Making of Discovery One (part 3)

Yey! Most of the front end is done, using Amapi Pro. This should be enough sample pieces I need before I start adding the details. I'll convert it to polygons next and continue modeling it in Hexagon.

The three pod bay doors happened by accident almost. So that was nice. I'll punch them out after I convert the model to OBJ format, which is the format I use for all my models.

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